logic fail after refactor
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1 changed files with 1 additions and 1 deletions
2
web.go
2
web.go
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@ -1037,7 +1037,7 @@ func threadsort(honks []*Honk) []*Honk {
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p.Style += fmt.Sprintf(" level%d", level)
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}
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levelup := true
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if pp := honkx[p.RID]; pp != nil && p.Honker != pp.Honker {
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if pp := honkx[p.RID]; pp == nil || p.Honker == pp.Honker {
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levelup = false
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}
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if levelup {
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