@ -1037,7 +1037,7 @@ func threadsort(honks []*Honk) []*Honk {
p.Style += fmt.Sprintf(" level%d", level)
}
levelup := true
if pp := honkx[p.RID]; pp != nil && p.Honker != pp.Honker {
if pp := honkx[p.RID]; pp == nil || p.Honker == pp.Honker {
levelup = false
if levelup {