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why-cant-we-deploy-today/js/controllers/touch.js

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JavaScript

import { isAndroid } from "../utils/device.js";
import { matches } from "../utils/util.js";
const SWIPE_THRESHOLD = 40;
/**
* Controls all touch interactions and navigations for
* a presentation.
*/
export default class Touch {
constructor(Reveal) {
this.Reveal = Reveal;
// Holds information about the currently ongoing touch interaction
this.touchStartX = 0;
this.touchStartY = 0;
this.touchStartCount = 0;
this.touchCaptured = false;
this.onPointerDown = this.onPointerDown.bind(this);
this.onPointerMove = this.onPointerMove.bind(this);
this.onPointerUp = this.onPointerUp.bind(this);
this.onTouchStart = this.onTouchStart.bind(this);
this.onTouchMove = this.onTouchMove.bind(this);
this.onTouchEnd = this.onTouchEnd.bind(this);
}
/**
*
*/
bind() {
let revealElement = this.Reveal.getRevealElement();
if ("onpointerdown" in window) {
// Use W3C pointer events
revealElement.addEventListener("pointerdown", this.onPointerDown, false);
revealElement.addEventListener("pointermove", this.onPointerMove, false);
revealElement.addEventListener("pointerup", this.onPointerUp, false);
} else if (window.navigator.msPointerEnabled) {
// IE 10 uses prefixed version of pointer events
revealElement.addEventListener(
"MSPointerDown",
this.onPointerDown,
false
);
revealElement.addEventListener(
"MSPointerMove",
this.onPointerMove,
false
);
revealElement.addEventListener("MSPointerUp", this.onPointerUp, false);
} else {
// Fall back to touch events
revealElement.addEventListener("touchstart", this.onTouchStart, false);
revealElement.addEventListener("touchmove", this.onTouchMove, false);
revealElement.addEventListener("touchend", this.onTouchEnd, false);
}
}
/**
*
*/
unbind() {
let revealElement = this.Reveal.getRevealElement();
revealElement.removeEventListener("pointerdown", this.onPointerDown, false);
revealElement.removeEventListener("pointermove", this.onPointerMove, false);
revealElement.removeEventListener("pointerup", this.onPointerUp, false);
revealElement.removeEventListener(
"MSPointerDown",
this.onPointerDown,
false
);
revealElement.removeEventListener(
"MSPointerMove",
this.onPointerMove,
false
);
revealElement.removeEventListener("MSPointerUp", this.onPointerUp, false);
revealElement.removeEventListener("touchstart", this.onTouchStart, false);
revealElement.removeEventListener("touchmove", this.onTouchMove, false);
revealElement.removeEventListener("touchend", this.onTouchEnd, false);
}
/**
* Checks if the target element prevents the triggering of
* swipe navigation.
*/
isSwipePrevented(target) {
// Prevent accidental swipes when scrubbing timelines
if (matches(target, "video, audio")) return true;
while (target && typeof target.hasAttribute === "function") {
if (target.hasAttribute("data-prevent-swipe")) return true;
target = target.parentNode;
}
return false;
}
/**
* Handler for the 'touchstart' event, enables support for
* swipe and pinch gestures.
*
* @param {object} event
*/
onTouchStart(event) {
if (this.isSwipePrevented(event.target)) return true;
this.touchStartX = event.touches[0].clientX;
this.touchStartY = event.touches[0].clientY;
this.touchStartCount = event.touches.length;
}
/**
* Handler for the 'touchmove' event.
*
* @param {object} event
*/
onTouchMove(event) {
if (this.isSwipePrevented(event.target)) return true;
let config = this.Reveal.getConfig();
// Each touch should only trigger one action
if (!this.touchCaptured) {
this.Reveal.onUserInput(event);
let currentX = event.touches[0].clientX;
let currentY = event.touches[0].clientY;
// There was only one touch point, look for a swipe
if (event.touches.length === 1 && this.touchStartCount !== 2) {
let availableRoutes = this.Reveal.availableRoutes({
includeFragments: true,
});
let deltaX = currentX - this.touchStartX,
deltaY = currentY - this.touchStartY;
if (deltaX > SWIPE_THRESHOLD && Math.abs(deltaX) > Math.abs(deltaY)) {
this.touchCaptured = true;
if (config.navigationMode === "linear") {
if (config.rtl) {
this.Reveal.next();
} else {
this.Reveal.prev();
}
} else {
this.Reveal.left();
}
} else if (
deltaX < -SWIPE_THRESHOLD &&
Math.abs(deltaX) > Math.abs(deltaY)
) {
this.touchCaptured = true;
if (config.navigationMode === "linear") {
if (config.rtl) {
this.Reveal.prev();
} else {
this.Reveal.next();
}
} else {
this.Reveal.right();
}
} else if (deltaY > SWIPE_THRESHOLD && availableRoutes.up) {
this.touchCaptured = true;
if (config.navigationMode === "linear") {
this.Reveal.prev();
} else {
this.Reveal.up();
}
} else if (deltaY < -SWIPE_THRESHOLD && availableRoutes.down) {
this.touchCaptured = true;
if (config.navigationMode === "linear") {
this.Reveal.next();
} else {
this.Reveal.down();
}
}
// If we're embedded, only block touch events if they have
// triggered an action
if (config.embedded) {
if (this.touchCaptured || this.Reveal.isVerticalSlide()) {
event.preventDefault();
}
}
// Not embedded? Block them all to avoid needless tossing
// around of the viewport in iOS
else {
event.preventDefault();
}
}
}
// There's a bug with swiping on some Android devices unless
// the default action is always prevented
else if (isAndroid) {
event.preventDefault();
}
}
/**
* Handler for the 'touchend' event.
*
* @param {object} event
*/
onTouchEnd(event) {
this.touchCaptured = false;
}
/**
* Convert pointer down to touch start.
*
* @param {object} event
*/
onPointerDown(event) {
if (
event.pointerType === event.MSPOINTER_TYPE_TOUCH ||
event.pointerType === "touch"
) {
event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
this.onTouchStart(event);
}
}
/**
* Convert pointer move to touch move.
*
* @param {object} event
*/
onPointerMove(event) {
if (
event.pointerType === event.MSPOINTER_TYPE_TOUCH ||
event.pointerType === "touch"
) {
event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
this.onTouchMove(event);
}
}
/**
* Convert pointer up to touch end.
*
* @param {object} event
*/
onPointerUp(event) {
if (
event.pointerType === event.MSPOINTER_TYPE_TOUCH ||
event.pointerType === "touch"
) {
event.touches = [{ clientX: event.clientX, clientY: event.clientY }];
this.onTouchEnd(event);
}
}
}